#1995 - Chad Stahelski cover

#1995 - Chad Stahelski

NaN minutesEpisode #1995

Chad Stahelski is the director of the "John Wick" film franchise, as well as a producer and stuntman. Look for "John Wick: Chapter 4" in theaters and video on demand, or Blu-ray and DVD on June 13, 2023. 

www.lionsgate.com/franchises/john-wick

www.87eleven.net/person/chad-stahelski/

Episode Timestamps

  • John Wick movies.

    • The guest talks about the latest John Wick movie and how it differs from the previous ones.
    • They joke about how many people Keanu Reeves kills in the movies and how it's "murder porn."
  • How the John Wick movies came to be.

    • The guest talks about how he got into directing after starting as a stuntman and how he became involved with the Matrix movies and the Wachowskis.
    • He also discusses how he got involved with the original John Wick script and how it evolved into the movie we know today.
  • Taron and Hand-Eye Coordination

    • The director and host discuss martial artist Taron's exceptional hand-eye coordination and the possibility of autism playing a role in it.
  • Evolution of Martial Arts

    • The director and host delve into how martial arts have evolved in the last 30 years and marvel at the physical and mental abilities of today's elite athletes.
    • They discuss the specific skills required for modern MMA and how it differs from earlier styles.
  • John Wick's origins;

    • John Wick Stuntman eventually became a director after John Wick
    • Michael Nightquest was in the original movie and died later
    • Alfie Allen played a role and is a nice guy off screen
    • Scene when Alfie Allen was at the bar pouring the drink
    • Described how they came up with a fairy tale like aspect and Baba Yaga scene
    • Used color differentiation to mark the switch from reality to fantasy
    • Focused on creating a mythology and neon noir aspect
  • Muscle cars in John Wick;

    • Joe Rogan wanted more muscle cars in John Wick
    • Director texted Joe Rogan and asked what his favorite muscle car was
    • Joe Rogan chose the 71 Barracuda, recommended avoiding the 69
    • The exact car they found was the same one Joe Rogan sent a picture of
    • Loved how they could tear it apart and rebuild it how they wanted
    • Described how Tanner Faust helped with the drifting scenes
    • Destroyed more cars than they should have on the movie, but it added to the excitement
    • Discussed the popularity and impact of the Mustang and Chevelle in the movie
    • Found many collectors of muscle cars in Europe
  • The creation of John Wick

    • A big whiteboard was used to brainstorm all the ideas the team wanted for the film
    • The team brainstormed what they liked and disliked about action movies
    • John Wick was created with the intention of bringing class back to the action movie genre
    • Inspiration was taken from other popular action movies, including James Bond and Mission Impossible
  • The reception of John Wick

    • The team behind John Wick did not expect the movie to be successful
    • The movie received mixed reactions initially from viewers and studios
    • The movie went through several regime changes at Lionsgate before gaining success
    • Keanu Reeves was instrumental in getting John Wick 2 made, and the team was thrilled to be involved
  • Training Keanu Reeves for John Wick

    • Reeves had a few weeks to train with trainers to get into fight shape
    • Within three months, he was taught Aikido, Aikijitsu, and Jiu-Jitsu
    • Reeves needed to be proficient in many physical aspects for the movie
    • The training was based on dance drills, not martial art drills
  • Filming the fight scenes in John Wick

    • Grappling was chosen for the fight scenes due to time and budget constraints
    • Actors had to be trained to keep opponents on balance
    • The scenes were made to look like they were dancing
    • Plug guns were used to avoid dangerous blanks, and blood was added digitally
  • Directing John Wick 1

    • The first John Wick was the director's debut film.
    • The pressure was high, but the team tried not to suck and just get through it.
    • The process of blending storytelling and action was different than just focusing on action.
  • Editing John Wick

    • The process of editing John Wick required pacing the movie to keep audience attention.
    • Editor's experimented with different versions to find the right pacing.
    • The process was both terrifying and exciting, but ultimately rewarding when the team found the right version.
  • The danger of paying too much attention to criticism

    • People can get lost in criticisms or comments.
    • Negative comments can affect creativity.
    • It's okay to be aware of criticism, but not let it control your work.
    • Taking chances is necessary in entertainment.
  • Creating a unique franchise

    • The speaker and team try to create a franchise with dogs, ninjas, muscle cars, guns, archery, sword fights and more.
    • The aim is to bring some nutty and wacky back unto movies in a more modern/developed way.
    • The look of the John Wick movies is crucial.
    • The aim is not to phone it in and to take risks.
  • Training and Using Dogs for Stunts in John Wick

    • Dogs used in John Wick can jump over walls and fly through the air
    • The dogs are 65 to 75 pounds and need to be restrained by two trainers during filming
    • Dave Camerio, who trained Keanu for the Judo and Jiu Jitsu in number four, did over 100 dog hits
    • The surprise of getting hit by a 75-pound animal going at 20 miles an hour takes down even the strongest stuntman
  • Halle Berry's Physical Training for John Wick 3

    • Halle Berry met with the director and asked him to write a part in John Wick for her
    • She started training on the same day, and they had to slow her down because she over-trained
    • Halle Berry is so fit that she looks 35 even though she is in her 50s
    • Berry training is choreographed, but she memorizes it so well that it becomes effortless and adds her details to it
  • Going Over the Top

    • Over-the-top action scenes in John Wick 4 are discussed.
    • The need to outdo previous movies necessitates increasingly crazier stunts.
    • Inspiration from silent movie actors like Buster Keaton is mentioned, with admiration for their real-life stunts in early filmmaking.
  • Buster Keaton and Real-Life Stunts in Early Filmmaking

    • The director and interviewer discuss the significance of Buster Keaton's real-life stunts in early filmmaking.
    • Various Keaton stunts are mentioned, with awe at the daring and risk involved.
    • The contrast between Keaton's stunts and the technology and safety measures used in modern filmmaking is discussed.
  • Blends of practical stunts and digital composition

    • Discussion of the use of CGI and digital stitches in stunts
    • Importance of physical effects for enhancing audiences' emotions
    • Expressions of admiration for the blend of practical stunts and digital composition
    • Example of a blended shotgun effect used in the film
  • Appreciation for practical special effects

    • Discussion of the difference between practical special effects and CGI
    • Excitement for the subtlety and scariness of practical special effects
    • Example of American Werewolf in London and its great transformation scene
    • Importance of blending practical and digital effects
  • A.I. Influence in Writing and Illustration

    • The writer's strike includes negotiations about A.I. influence.
    • The emergence of technology that could replace human-generated content is concerning.
    • The introduction of A.I. generated art raises issues of licensing and control.
    • The creative industry may need to cherish handmade products as A.I. generated content becomes more prevalent.
  • Mind Reading on the Horizon

    • The development of Neuralink and similar technologies could lead to mind-reading technology.
    • Early applications will likely involve human testing.
    • MKUltra and Jolly West's experiments in the 70s raise concerns about the ethical implications of mind-reading.
    • The unpredictability of human behavior and thoughts make it challenging to determine how mind-reading technology will be received.
  • Research on Charles Manson

    • The researcher was doing too much and had to give money back.
    • An editor was brought in to help and a masterpiece called Chaos was born.
    • Chaos is the definitive book on Charles Manson, the Manson family, and their ties to the CIA.
    • The book reveals that the CIA discredited the hippie movement.
  • Technology and artificial life

    • Technology's event horizon is artificial life.
    • Human beings are obsessed with innovation because they are leading the way for intelligent life forms.
    • The fear is that AI will replace human beings.
  • The possibilities of digital technology

    • The possibilities of digital technology are rapidly evolving, with AI and deep faking becoming increasingly advanced
    • The ability to digitally alter a person's appearance and even performance raises ethical questions about authenticity
    • Despite these concerns, the potential for digital technology in enhancing films and creating new entertainment experiences is enormous
  • The uncanny valley and the future of digital technology

    • The uncanny valley, which refers to a digital character's resemblance to a real human, is becoming less of an obstacle with advances in technology
    • With enough time and money, it's possible to create a digital character that looks completely real and authentic
    • The future of digital technology raises important questions about how people will engage with entertainment and how much they will rely on it for social interaction
  • Discipline and technology

    • Most people lack the discipline to manage technology
    • Technology is becoming stronger and more addictive
    • The use of technology becomes a distraction with wrong people
    • Reference to YouTube as the new encyclopedia botanica
  • AI and the creative industry

    • AI is replacing industries and making tasks more efficient
    • Potential copyright issues with AI-generated ideas
    • Original ideas are hard to come by and require zero to one thinking
    • Potential stealing of ideas in the comedy industry
  • Intellectual Property Theft in Entertainment Industry

    • Existing IP stays popular in entertainment industry due to fear of theft
    • AI poses a threat to IP theft as it can access stored data in the cloud
    • Creative people with good ideas are more likely to be poached
    • Need to consider how to protect against IP theft in the industry
  • Future Projects in the Entertainment Industry

    • Working on projects such as Highlander, Ghost of Shishima, and Rainbow Six
    • Excited to redo Highlander with new ideas
    • Ghost of Shishima is based on a video game and features a great storyline and cinematography
    • Highlander and Ghost of Shishima are being worked on with Sony
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